For some reason, 'private slots:' causes a build error but private Q_SLOTS: works. The error was that 'slots' did not name a type and it appeared to be insensitive to whether the Makefile rule for .moc was in its current place or preceeded the rule for .cpp. Add a slot using the connectByName idiom e.g. actionNew connects to slot on_actionNew_triggered(). Use qDebug to show this fires if the menu option is selected. Above to demonstrate how to begin to link menu to code paths. Signed-off-by: Amit Chaudhuri <amit.k.chaudhuri@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
32 lines
334 B
C++
32 lines
334 B
C++
#ifndef MAINWINDOW_H
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#define MAINWINDOW_H
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#include <QMainWindow>
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namespace Ui
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{
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class MainWindow;
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}
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class DiveInfo;
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class DiveNotes;
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class Stats;
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class Equipment;
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class MainWindow : public QMainWindow
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{
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Q_OBJECT
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public:
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MainWindow();
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private Q_SLOTS:
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void on_actionNew_triggered();
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private:
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Ui::MainWindow *ui;
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};
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#endif
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