cleanup: fix include guards for stats/zvalues.h
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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@ -4,6 +4,7 @@
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// with smaller z-values. For the same z-value objects are
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// drawn in order of addition to the scene.
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#ifndef ZVALUES_H
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#define ZVALUES_H
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// Encapsulating an enum in a struct is stupid, but allows us
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// to not poison the namespace and yet autoconvert to int
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