Recognize Android as CMAKE_SYSTEM_NAME
This fixes the build for me against Qt 5.5. It seems Android is not Linux anymore, but uses its own CMAKE_SYSTEM_NAME now, so in this case we also want to compile android.cpp. This change should be rather safe, since it catches a condition that was not previously handled. Signed-off-by: Sebastian Kügler <sebas@kde.org> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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@ -6,6 +6,8 @@ if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
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else()
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set(PLATFORM_SRC linux.c)
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endif()
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elseif(CMAKE_SYSTEM_NAME STREQUAL "Android")
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set(PLATFORM_SRC android.cpp)
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elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
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set(PLATFORM_SRC macos.c)
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elseif(CMAKE_SYSTEM_NAME STREQUAL "Windows")
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