Better handle the mouse movements on the Add Dive profile
Better handle the mouse movements on the add dive profile, when outside of the canvas boundaries. It had bugged me for quite a while, but this is so much better. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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@ -557,16 +557,30 @@ void DivePlannerGraphics::showEvent(QShowEvent* event)
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void DivePlannerGraphics::mouseMoveEvent(QMouseEvent* event)
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{
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QPointF mappedPos = mapToScene(event->pos());
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if (isPointOutOfBoundaries(mappedPos))
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double xpos = timeLine->valueAt(mappedPos);
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double ypos = depthLine->valueAt(mappedPos);
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xpos = (xpos > timeLine->maximum()) ? timeLine->posAtValue(timeLine->maximum())
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: (xpos < timeLine->minimum()) ? timeLine->posAtValue(timeLine->minimum())
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: timeLine->posAtValue(xpos);
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ypos = (ypos > depthLine->maximum()) ? depthLine->posAtValue(depthLine->maximum())
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: ( ypos < depthLine->minimum()) ? depthLine->posAtValue(depthLine->minimum())
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: depthLine->posAtValue(ypos);
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verticalLine->setPos(xpos, fromPercent(0, Qt::Vertical));
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horizontalLine->setPos(fromPercent(0, Qt::Horizontal), ypos);
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depthString->setPos(fromPercent(1, Qt::Horizontal), ypos);
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timeString->setPos(xpos+1, fromPercent(95, Qt::Vertical));
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if(isPointOutOfBoundaries(mappedPos))
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return;
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verticalLine->setPos(mappedPos.x(), fromPercent(0, Qt::Vertical));
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horizontalLine->setPos(fromPercent(0, Qt::Horizontal), mappedPos.y());
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depthString->setText(get_depth_string(depthLine->valueAt(mappedPos), true, false));
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depthString->setPos(fromPercent(1, Qt::Horizontal), mappedPos.y());
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timeString->setText(QString::number(rint(timeLine->valueAt(mappedPos))) + "min");
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timeString->setPos(mappedPos.x()+1, fromPercent(95, Qt::Vertical));
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// calculate the correct color for the depthString.
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// QGradient doesn't returns it's interpolation, meh.
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