QML UI: set window size on desktop devices
On Android the app figures out the size by itself. Also change the name to match our naming scheme (Subsurface mobile for the QML UI). Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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@ -47,6 +47,10 @@ void run_ui()
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QObject *mainWindow = engine.rootObjects().value(0);
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QQuickWindow *qml_window = qobject_cast<QQuickWindow *>(mainWindow);
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qml_window->setIcon(QIcon(":/subsurface-mobile-icon"));
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#if !defined(Q_OS_ANDROID)
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qml_window->setHeight(1200);
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qml_window->setWidth(800);
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#endif
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qml_window->show();
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#else
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window->show();
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@ -6,8 +6,9 @@ import QtQuick.Layouts 1.1
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import org.subsurfacedivelog.mobile 1.0
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ApplicationWindow {
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title: qsTr("Subsurface")
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width: 500;
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title: qsTr("Subsurface mobile")
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property bool fullscreen: true
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visible: true
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QMLManager {
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id: manager
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