libdivecomputer/src/platform.c
Jef Driesen 752a064bb3 Use a common sleep implementation
Implement a common sleep function to eliminate some conditional
compilation in the rest of the code.
2021-03-24 17:17:57 +01:00

52 lines
1.2 KiB
C

/*
* libdivecomputer
*
* Copyright (C) 2021 Jef Driesen
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA
*/
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#define NOGDI
#include <windows.h>
#else
#include <time.h>
#include <errno.h>
#endif
#include "platform.h"
int
dc_platform_sleep (unsigned int milliseconds)
{
#ifdef _WIN32
Sleep (milliseconds);
#else
struct timespec ts;
ts.tv_sec = (milliseconds / 1000);
ts.tv_nsec = (milliseconds % 1000) * 1000000;
while (nanosleep (&ts, &ts) != 0) {
if (errno != EINTR ) {
return -1;
}
}
#endif
return 0;
}