Implement a common sleep function to eliminate some conditional compilation in the rest of the code.
52 lines
1.2 KiB
C
52 lines
1.2 KiB
C
/*
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* libdivecomputer
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*
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* Copyright (C) 2021 Jef Driesen
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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* MA 02110-1301 USA
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*/
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#define NOGDI
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#include <windows.h>
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#else
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#include <time.h>
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#include <errno.h>
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#endif
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#include "platform.h"
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int
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dc_platform_sleep (unsigned int milliseconds)
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{
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#ifdef _WIN32
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Sleep (milliseconds);
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#else
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struct timespec ts;
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ts.tv_sec = (milliseconds / 1000);
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ts.tv_nsec = (milliseconds % 1000) * 1000000;
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while (nanosleep (&ts, &ts) != 0) {
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if (errno != EINTR ) {
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return -1;
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}
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}
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#endif
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return 0;
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}
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