This change will be necessary for the Oceanic VTX, because it uses a
higher baudrate.
To maintain backwards compatibility, the existing function remains
unchanged and a new function is introduced instead.
Basic Suunto EON Steel downloading copied from my test application.
This parses all the core dive data, including sample data (time, depth,
cylinder pressure, deco information etc).
The deco information returns ceiling and TTS rather than ceiling and
"time at ceiling", because that's what the dive computer has, and I
don't see any other way to return the information.
We don't report any events yet, though.
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
The Uwatec Meridian protocol is identical to the Uwatec Smart/Galileo
protocol, except for some additional framing around each data packet,
and the switch from IrDA to usb-serial communication. For parsing, the
data format appears to be identical to the Galileo data format.
Several backends require a shutdown command to be send before closing
the connection. If such a command gets cancelled, that might result in
an unclean shutdown. Backends where this is problematic can always
ignore cancellation requests internally, but it's less error-prone (and
much easier) to simply disable the cancellation callback for all
backends, before closing the connection.
Although the communication protocol of the OSTC3 is nearly identical to
that of the Frog, the different size parameters make it hard to share
the code easily. On top of that, if we ever implement native bluetooth
communication support, we'll need a completely separate backend anyway.
Therefore the Frog backend is simply duplicated, with a few OSTC3
specific changes applied here and there.
The existing ostc parser is upgraded to support the new OSTC3 data
format.
The Petrel (with updated firmware) supports an enhanced communication
protocol, which is more efficient and powerfull than the legacy Predator
compatibility mode. The new protocol uses data compression for faster
transfers and supports the ability to selectively download individual
dives. Last but not least, the new protocol isn't limited to the last
128kB of logbook data, but can access the full logbook capacity (16MB).
Currently, each backend has it's own function to verify whether the
object vtable pointer is the expected one. All these functions can be
removed in favor of a single isintance function in the base class,
which takes the expected vtable pointer as a parameter.
Functions which are called through the vtable, don't need to verify the
vtable pointer, and those checks are removed.
The term "backend" can be confusing because it can refer to both the
virtual function table and the device/parser backends. The use of the
term "vtable" avoids this.
This is only a preliminary version. There is certainly some room for
improvement, but the basic functionality is already in place. That
should be sufficient for daily use, and possibles issues can always be
fixed when discovered.
The Nemo Wide 2 uses the same communication protocol as the Icon HD,
except for two differences:
The Nemo Wide 2 requires a different baudrate and parity setting.
Unfortunately it doesn't seem possible to autodetect the correct
protocol variant at runtime. Attempting to proceed with incorrect
settings will render the device unresponsive and requires a battery
reset to recover.Therefore the model code needs to be provided as an
extra parameter, when opening the connection.
The Nemo Wide 2 also appears to have trouble downloading the entire
memory with a single request. Therefore the single large request is
split into many smaller ones. The offical Mares application uses 256
byte packets, and so do we. The Icon HD keeps using the large packets
because they are significant faster.
The extra model parameter breaks backwards compatibility!
The version function requires device specific knowledge to use it (at
least the required buffer size), it is already called internally when
necessary, and only a few backends support it. Thus there is no good
reason to keep it in the high-level public api.
I forgot to update the device and parser initialization functions to
store the context pointer into the objects. As a result, the internal
context pointers were always NULL.
The public api is changed to require a context object for all
operations. Because other library objects store the context pointer
internally, only the constructor functions need an explicit context
object as a parameter.
The devinfo and clock event data is now cached internally at the device layer.
This allows the new dc_parser_new() convenience function to retrieve the event
data directly from the device handle, and applications don't have to deal with
the events anymore to create a parser.
With the introduction of the device descriptors, the new dc_device_open()
convenience function can take care of the mapping from a particular model to
the corresponding backend internally, without needing any device specific
knowledge in the application. An application can simply query the list of
supported devices, and the library will automatically do the right thing.
Adding the "dc_" namespace prefix (which is of course an abbreviation
for libdivecomputer) should avoid conflicts with other libraries. For
the time being, only the high-level device and parser layers are
changed.
To be able to cancel an operation, an application should register a
callback function that returns a non-zero value whenever the active
operaton should be cancelled. A backend can invoke this callback function
to query the application for a pending cancellation request.
A helper function is added to simplify implementing the devic_dump()
function on top of the device_read() function, and enable progress
events automatically.
Using a resizable memory buffer allows to allocate the right amount of
memory inside the backend, avoiding having to know the required buffer
size in advance.
When necessary, an output parameter is added to provide the size
information. Status codes are strictly reserved for providing status
information only.
For this new api, each device will be implemented as a separate backend
for a common interface. This will make it easier to support multiple
devices in a single application.