Both the allocation and initialization of the object data structure is
now moved to a single function. The corresponding deallocation function
is intended to free objects that have been allocated, but are not fully
initialized yet. The public cleanup function shouldn't be used in such
case, because it may try to release resources that haven't been
initialized yet.
The term "backend" can be confusing because it can refer to both the
virtual function table and the device/parser backends. The use of the
term "vtable" avoids this.
The serial numbers were not decoded at all. The raw bytes where simply
converted into an arbitrary 32 bit integer. Now the serial number
matches the real serial number as shown by the device.
The new vendor event provides a mechanism to deliver auxiliary data,
which is automatically retrieved during the data transfer, but not
accessible through the library interface otherwise. Possible examples
include handshake data and/or device identification data.
This event is mainly intended for diagnostic purposes, in combination
with the memory dumping support. Very few applications will actually
need it for anything else.
The d9 backend already reads the version info, to autodetect the
protocol variant. When doing the same in the vyper2 backend, we don't
have to read the version info again when downloading the dives.
These macros are used internally and don't need to be exposed. In some
cases, the actual values are not even constant, but dependant on the
model and/or the firmware version.
I forgot to update the device and parser initialization functions to
store the context pointer into the objects. As a result, the internal
context pointers were always NULL.
The public api is changed to require a context object for all
operations. Because other library objects store the context pointer
internally, only the constructor functions need an explicit context
object as a parameter.
Adding the "dc_" namespace prefix (which is of course an abbreviation
for libdivecomputer) should avoid conflicts with other libraries. For
the time being, only the high-level device and parser layers are
changed.
The public header files are moved to a new subdirectory, to separate
the definition of the public interface from the actual implementation.
Using an identical directory layout as the final installation has the
advantage that the example code can be build outside the project tree
without any modifications to the #include statements.
We received an interesting case of a dive computer whose battery died
during a dive. Apparantly the device recorded some samples, but failed
to terminate the dive properly. In the linked list, the next pointer of
this dive points to itself, which is obviously an invalid value.
I suspect the device initializes the next pointer to point to itself at
the start of a new dive, and updates it again with the correct value
once the dive has finished. But due to the battery failure, that last
step never happened.
Anyway, since we are traversing the linked list backwards, we don't need
the next pointer, and we can simply skip the incomplete dive. The error
is not returned immediately anymore, but delayed until the end of the
download.
The D9tx, D6i and D4i have twice the amount of memory compared to the
previous versions (64K versus 32K). To support both variants, a new
layout descriptor is introduced.
When using the ringbuffer pointers to traverse the linked list, a full
ringbuffer appears as an empty one. This is probably a very rare
condition, but a very annoying one if you run into it it. Using byte
counts and the number of dives in the header avoids the problem.
In a ringbuffer implementation with only two begin/end pointers, it's
impossible to distinguish between an empty and a full ringbuffer. The
correct interpretation mode needs to be specified by the user.
A helper function is added to simplify implementing the devic_dump()
function on top of the device_read() function, and enable progress
events automatically.
Using a resizable memory buffer allows to allocate the right amount of
memory inside the backend, avoiding having to know the required buffer
size in advance.