This new ioctl function allows to perform I/O stream specific requests
through a generic interface. This provides an easy way to extend the I/O
interface with some driver specific features, without having to modify
the public api.
The Linux implementation is very straighforward and just a lightweight
wrapper around the select function. But the Windows implementation is
much more complex, because the Windows event notification mechanism
behaves very different:
The WaitCommEvent function does not support a timeout and is always a
blocking call. The only way to implement a timeout is to use
asynchronous I/O (or overlapped I/O as it's called in the Windows API),
to run the operation in the background. This requires some additional
book keeping to keep track of the pending background operation.
The event mechanism is also edge triggered instead of level triggered,
and reading the event with the WaitCommEvent function clears the pending
event. Therefore, the state of the input buffer needs to be checked with
the ClearCommError function before and after the WaitCommEvent call.
The check before is necessary in case the event is already cleared by a
previous WaitCommEvent call, while there is still data present in the
input buffer. In this case, WaitCommEvent should not be called at all,
because it would wait until more data arrives.
The check afterwards is necessary in case WaitCommEvent reports a
pending event, while the data in the input buffer has already been
consumed. In this case, the current event must be ignored and
WaitCommEvent needs to be called again, to wait for the next event.
For most I/O stream implementations the serial communication specific
functions are meaningless. Implementing them as no-ops allows the dive
computer backends the call the I/O stream functions unconditionally.
However, implementing the no-op with a dummy function returning
DC_STATUS_SUCCESS, does not only add some (small) overhead at runtime,
but also requires many such functions. This is inconvenient and the same
result can easily be obtained by using a NULL pointer instead.
The consequence is that the logic is reversed now. To obtain the
previous behaviour of returning the DC_STATUS_UNSUPPORTED error code
again, you'll need to implement a dummy function. But that's fine
because it's the less common case.
For the socket based I/O stream implementations (IrDA and bluetooth) the
serial communication specific functions are meaningless. Implementing
them as no-ops allows the dive computer backends the call the I/O stream
functions unconditionally.
This is important for the bluetooth implementation, because bluetooth
enabled dive computers will be able to use both the native bluetooth
communication and the legacy bluetooth serial port emulation.