This is a rough merge of the upstream libdivecomputer changes.
I say "rough", because this disables the custom serial code as it
clashes very badly with Jef's new dc_serial_t abstraction.
Anton Lundin has patches on top of this to re-introduce the custom code
in a way that integrates better with the upstream libdivecomputer state.
* git://git.libdivecomputer.org/libdivecomputer: (42 commits)
Add support for the Sherwood Vision.
Fix the decoding of the maximum depth.
Improve the default layout detection.
Add a warning for unsupported devices.
Fix the temperature for the Tusa Zen Air.
Add support for the Aqualung i550T.
Use the new settings field for the salinity.
Fix the parsing of freedives.
Detect the gauge and freedive mode correctly.
Add the salinity field for the Aladin Tec.
Add support for the Scubapro Mantis 2.
Fix the decoding of the dive time.
Add support for the Scubapro Mantis.
Fix the Aeris 500AI serial number.
Add the serial number encoding to the layout.
Add salinity and timezone fields to Aladin Tec 2G
Add NDL and RBT for the ATOM31 and I450T
Add support for the new extended hardware descriptor.
Update the OSTC device descriptors.
Add a workaround for an OSTC4 firmware bug.
...
The frog parameter and field are not only used for the Frog, but also
for all hwOS based models. Therefore, using the more generic hwos as the
name is more meaningful.
The public api is changed to require a context object for all
operations. Because other library objects store the context pointer
internally, only the constructor functions need an explicit context
object as a parameter.
Adding the "dc_" namespace prefix (which is of course an abbreviation
for libdivecomputer) should avoid conflicts with other libraries. For
the time being, only the high-level device and parser layers are
changed.
The public header files are moved to a new subdirectory, to separate
the definition of the public interface from the actual implementation.
Using an identical directory layout as the final installation has the
advantage that the example code can be build outside the project tree
without any modifications to the #include statements.